Ultimate Drawdown
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Pencils ready

How to Play

Draw → Guess → Win

A head-to-head team drawing race. Split into two teams, sketch like mad, and guess your way through the whole word list before the other team beats you to it.

4–16 players · 2 teams · Custom word packs

A round, doodle by doodle

1. Split into two teams

Everyone joins Team A or Team B (4–16 players, auto-assign if you like). Both teams play at the same time on their own pad — it's a head-to-head race, not turns.

2. One teammate draws

Your team's drawer secretly sees the current word and sketches it on the shared canvas. Strokes appear live for the rest of the team — no words, no letters, just doodles.

3. The team races to guess

Everyone else types guesses as fast as they can. The first correct guess locks the word in, clears the pad, and your team jumps straight to the next word.

4. Beat the clock

Each word has a draw timer (the host picks 30s up to 2 min, or no limit). If it runs out the pad clears and a new teammate takes the pen for the same word — so keep the pencil moving.

Winning the race

  • WinFirst team through the whole word list wins. There are no points — it's a pure race to finish every word.
  • TallyEach correct guess completes one word for your team. The final screen shows how many of the total words each team nailed.
  • TieIf a word's timer expires, you don't lose progress — the pen just passes to the next teammate for another crack at the same word.

Sketchpad tips

Start with the big, obvious shapes — your team only needs to recognise it, not admire it.

Guessers: shout out near-misses fast. Every wrong guess still nudges the drawer to adjust.

Drawer stuck? Bin the doodle and restart clean rather than burning the timer on a mess.

It's a race against the other team, not the clock — speed through easy words to bank a lead.

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